An animation that is always stopped at a given value.
The status is always AnimationStatus.forward.
- Inheritance
- Object
- Listenable
- Animation<T>
- AlwaysStoppedAnimation
Constructors
- AlwaysStoppedAnimation(T value)
-
Creates an AlwaysStoppedAnimation with the given value.
const
Properties
- status → AnimationStatus
-
read-only
- value → T
-
read-only
- hashCode → int
-
Get a hash code for this object.
read-only, inherited - isCompleted → bool
-
Whether this animation is stopped at the end.
read-only, inherited - isDismissed → bool
-
Whether this animation is stopped at the beginning.
read-only, inherited - runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Operators
-
operator ==(
other) → bool -
The equality operator.
inherited
Methods
-
addListener(
VoidCallback listener) → void -
Calls the listener every time the value of the animation changes.
-
addStatusListener(
AnimationStatusListener listener) → void -
Calls listener every time the status of the animation changes.
-
removeListener(
VoidCallback listener) → void -
Stop calling the listener every time the value of the animation changes.
-
removeStatusListener(
AnimationStatusListener listener) → void -
Stops calling the listener every time the status of the animation changes.
-
toStringDetails(
) → String -
Provides a string describing the status of this object, but not including information about the object itself.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited -
toString(
) → String -
Returns a string representation of this object.
inherited