Stops running this animation.
This does not trigger any notifications. The animation stops in its current state.
Source
void stop() { _simulation = null; _lastElapsedDuration = null; _ticker.stop(); }
Stops running this animation.
This does not trigger any notifications. The animation stops in its current state.
void stop() { _simulation = null; _lastElapsedDuration = null; _ticker.stop(); }