Stops running this animation.
This does not trigger any notifications. The animation stops in its current state.
Source
void stop() {
_simulation = null;
_lastElapsedDuration = null;
_ticker.stop();
}
Stops running this animation.
This does not trigger any notifications. The animation stops in its current state.
void stop() {
_simulation = null;
_lastElapsedDuration = null;
_ticker.stop();
}