A factory for spring-based physics simulations.

Inheritance

Constants

tolerance Tolerance

How pricely to terminate the simulation.

const Tolerance(velocity: double.INFINITY, distance: 0.01)

Constructors

SpringForce(SpringDescription spring, { double left: 0.0, double right: 1.0 })

Creates a spring force.

const

Properties

left double

Where to put the spring's resting point when releasing left.

read-only

Where to put the spring's resting point when releasing right.

read-only
spring SpringDescription

The description of the spring to be used in the created simulations.

read-only
hashCode int

Get a hash code for this object.

read-only, inherited
runtimeType Type

A representation of the runtime type of the object.

read-only, inherited

Operators

operator ==(other) bool

The equality operator.

inherited

Methods

copyWith({SpringDescription spring, double left, double right }) SpringForce

Creates a copy of this spring force but with the given fields replaced with the new values.

release(double position, double velocity) Simulation

Creates a new physics simulation with the given initial conditions.

noSuchMethod(Invocation invocation) → dynamic

Invoked when a non-existent method or property is accessed.

inherited
toString() String

Returns a string representation of this object.

inherited