Reduces the clip region to the intersection of the current clip and the given rectangle.
Source
void clipRect(Rect rect) { _clipRect(rect.left, rect.top, rect.right, rect.bottom); }
Reduces the clip region to the intersection of the current clip and the given rectangle.
void clipRect(Rect rect) { _clipRect(rect.left, rect.top, rect.right, rect.bottom); }