The color to use when stroking or filling a shape.
Defaults to opaque black.
See also:
- style, which controls whether to stroke or fill (or both).
- colorFilter, which overrides color.
- shader, which overrides color with more elaborate effects.
This color is not used when compositing. To colorize a layer, use colorFilter.
Source
Color get color { final int encoded = _data.getInt32(_kColorOffset, _kFakeHostEndian); return new Color(encoded ^ _kColorDefault); }
Source
set color(Color value) { assert(value != null); final int encoded = value.value ^ _kColorDefault; _data.setInt32(_kColorOffset, encoded, _kFakeHostEndian); }