Creates an object that represents the state of a pointer.
Source
const PointerData({ this.timeStamp: Duration.ZERO, this.change: PointerChange.cancel, this.kind: PointerDeviceKind.touch, this.device: 0, this.physicalX: 0.0, this.physicalY: 0.0, this.buttons: 0, this.obscured: false, this.pressure: 0.0, this.pressureMin: 0.0, this.pressureMax: 0.0, this.distance: 0.0, this.distanceMax: 0.0, this.radiusMajor: 0.0, this.radiusMinor: 0.0, this.radiusMin: 0.0, this.radiusMax: 0.0, this.orientation: 0.0, this.tilt: 0.0 });