Linearly interpolate between two rectangles.
If either rect is null, Rect.zero is used as a substitute.
Source
static Rect lerp(Rect a, Rect b, double t) { if (a == null && b == null) return null; if (a == null) return new Rect.fromLTRB(b.left * t, b.top * t, b.right * t, b.bottom * t); if (b == null) { double k = 1.0 - t; return new Rect.fromLTRB(a.left * k, a.top * k, a.right * k, a.bottom * k); } return new Rect.fromLTRB( lerpDouble(a.left, b.left, t), lerpDouble(a.top, b.top, t), lerpDouble(a.right, b.right, t), lerpDouble(a.bottom, b.bottom, t) ); }