An opaque object representing a composited scene.

To create a Scene object, use a SceneBuilder.

Scene objects can be displayed on the screen using the Window.render method.

Constructors

Scene()

Creates an uninitialized Scene object.

Properties

hashCode int

Get a hash code for this object.

read-only, inherited
runtimeType Type

A representation of the runtime type of the object.

read-only, inherited

Operators

operator ==(other) bool

The equality operator.

inherited

Methods

dispose() → void

Releases the resources used by this scene.

noSuchMethod(Invocation invocation) → dynamic

Invoked when a non-existent method or property is accessed.

inherited
toString() String

Returns a string representation of this object.

inherited