An opaque object representing a composited scene.
To create a Scene object, use a SceneBuilder.
Scene objects can be displayed on the screen using the Window.render method.
Constructors
- Scene()
-
Creates an uninitialized Scene object.
Properties
- hashCode → int
-
Get a hash code for this object.
read-only, inherited - runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Operators
-
operator ==(
other) → bool -
The equality operator.
inherited
Methods
-
dispose(
) → void -
Releases the resources used by this scene.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited -
toString(
) → String -
Returns a string representation of this object.
inherited