Pushes a transform operation onto the operation stack.
The objects are transformed by the given matrix before rasterization.
See pop for details about the operation stack.
Source
void pushTransform(Float64List matrix4) { if (matrix4 == null) throw new ArgumentError("[matrix4] argument cannot be null"); if (matrix4.length != 16) throw new ArgumentError("[matrix4] must have 16 entries."); _pushTransform(matrix4); }