Pushes a transform operation onto the operation stack.
The objects are transformed by the given matrix before rasterization.
See pop for details about the operation stack.
Source
void pushTransform(Float64List matrix4) {
if (matrix4 == null)
throw new ArgumentError("[matrix4] argument cannot be null");
if (matrix4.length != 16)
throw new ArgumentError("[matrix4] must have 16 entries.");
_pushTransform(matrix4);
}