A license that covers part of the application's software or assets, to show
in an interface such as the LicensePage
.
For optimal performance, LicenseEntry objects should only be created on demand in LicenseEntryCollector callbacks passed to LicenseRegistry.addLicense.
- Implemented by
Constructors
- LicenseEntry()
-
Abstract const constructor. This constructor enables subclasses to provide const constructors so that they can be used in const expressions.
const
Properties
- packages → Iterable<String>
-
The names of the packages that this license entry applies to.
read-only - paragraphs → Iterable<LicenseParagraph>
-
The paragraphs of the license, each as a
LicenseParagraph
consisting of a string and some formatting information. Paragraphs can include newline characters, but this is discouraged as it results in ugliness.read-only - hashCode → int
-
Get a hash code for this object.
read-only, inherited - runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Operators
-
operator ==(
other) → bool -
The equality operator.
inherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited -
toString(
) → String -
Returns a string representation of this object.
inherited