The base class that all GestureRecognizers should inherit from.

Provides a basic API that can be used by classes that work with gesture recognizers but don't care about the specific details of the gestures recognizers themselves.

Inheritance
Implemented by

Constructors

GestureRecognizer()

Properties

hashCode int

Get a hash code for this object.

read-only, inherited
runtimeType Type

A representation of the runtime type of the object.

read-only, inherited

Operators

operator ==(other) bool

The equality operator.

inherited

Methods

addPointer(PointerDownEvent event) → void

Registers a new pointer that might be relevant to this gesture detector.

dispose() → void

Releases any resources used by the object.

invokeCallback(String name, RecognizerCallback callback) → dynamic

Invoke a callback provided by the application and log any exceptions.

toStringShort() String

Returns a very short pretty description of the gesture that the recognizer looks for, like 'tap' or 'horizontal drag'.

acceptGesture(int pointer) → void

Called when this member wins the arena for the given pointer id.

inherited
noSuchMethod(Invocation invocation) → dynamic

Invoked when a non-existent method or property is accessed.

inherited
rejectGesture(int pointer) → void

Called when this member loses the arena for the given pointer id.

inherited
toString() String

Returns a string representation of this object.

inherited