- protected
Override this to call resolve() if the drag should be accepted or rejected. This is called when a pointer movement is received, but only if the gesture has not yet been resolved.
Source
@protected void checkForResolutionAfterMove() { }
Override this to call resolve() if the drag should be accepted or rejected. This is called when a pointer movement is received, but only if the gesture has not yet been resolved.
@protected void checkForResolutionAfterMove() { }