A material design circular progress indicator.
A widget that shows progress along a circle. There are two kinds of circular progress indicators:
- Determinate. Determinate progress indicators have a specific value at
each point in time, and the value should increase monotonically from 0.0
to 1.0, at which time the indicator is complete. To create a determinate
progress indicator, use a non-null
value
between 0.0 and 1.0. - Indeterminate. Indeterminate progress indicators do not have a specific
value at each point in time and instead indicate that progress is being
made without indicating how much progress remains. To create an
indeterminate progress indicator, use a null
value
.
See also:
- Inheritance
- Object
- Widget
- StatefulWidget
- ProgressIndicator
- CircularProgressIndicator
- Implemented by
Constructors
Properties
- backgroundColor → Color
-
The progress indicator's background color. The current theme's ThemeData.backgroundColor by default.
read-only, inherited - hashCode → int
-
Get a hash code for this object.
read-only, inherited - key → Key
-
Controls how one widget replaces another widget in the tree.
read-only, inherited - runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited - value → double
-
If non-null, the value of this progress indicator with 0.0 corresponding to no progress having been made and 1.0 corresponding to all the progress having been made.
read-only, inherited - valueColor → Animation<Color>
-
The indicator's color is the animation's value. To specify a constant color use:
new AlwaysStoppedAnimation<Color>(color)
.read-only, inherited
Operators
-
operator ==(
other) → bool -
The equality operator.
inherited
Methods
-
createState(
) → _CircularProgressIndicatorState -
Creates the mutable state for this widget at a given location in the tree.
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited -
debugFillDescription(
List<String> description) → void -
Add additional information to the given description for use by
toString
.inherited -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited -
toString(
) → String -
Returns a string representation of this object.
inherited -
toStringShort(
) → String -
A short, textual description of this widget.
inherited