A visual emphasis on a part of a Material receiving user interaction.
Typically created by MaterialInkController.highlightAt.
Constructors
Properties
- active → bool
-
Whether this part of the material is being visually emphasized.
read-only - color → Color
-
The color of the ink used to emphasize part of the material.
read / write - hashCode → int
-
Get a hash code for this object.
read-only, inherited - runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Operators
-
operator ==(
other) → bool -
The equality operator.
inherited
Methods
-
activate(
) → void -
Start visually emphasizing this part of the material.
-
deactivate(
) → void -
Stop visually emphasizing this part of the material.
-
dispose(
) → void -
Free up the resources associated with this highlight.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited -
toString(
) → String -
Returns a string representation of this object.
inherited