An item in a material design popup menu.
To show a popup menu, use the showMenu function. To create a button that shows a popup menu, consider using PopupMenuButton.
To show a checkmark next to a popup menu item, consider using CheckedPopupMenuItem.
See also:
- Inheritance
- Object
- Widget
- StatefulWidget
- PopupMenuEntry<T>
- PopupMenuItem
- Implemented by
Constructors
- PopupMenuItem({Key key, T value, bool enabled: true, Widget child })
-
Creates an item for a popup menu.
Properties
- child → Widget
-
The widget below this widget in the tree.
read-only - enabled → bool
-
read-only
- height → double
-
read-only
- value → T
-
read-only
- hashCode → int
-
Get a hash code for this object.
read-only, inherited - key → Key
-
Controls how one widget replaces another widget in the tree.
read-only, inherited - runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Operators
-
operator ==(
other) → bool -
The equality operator.
inherited
Methods
-
createState(
) → _PopupMenuItemState<PopupMenuItem<T>> -
Creates the mutable state for this widget at a given location in the tree.
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited -
debugFillDescription(
List<String> description) → void -
Add additional information to the given description for use by toString.
inherited -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited -
toString(
) → String -
Returns a string representation of this object.
inherited -
toStringShort(
) → String -
A short, textual description of this widget.
inherited