Creates a ClampedSimulation that clamps the given simulation.
The named arguments specify the ranges for the clamping behavior, as applied to x and dx.
Source
ClampedSimulation(this.simulation, { this.xMin: double.NEGATIVE_INFINITY, this.xMax: double.INFINITY, this.dxMin: double.NEGATIVE_INFINITY, this.dxMax: double.INFINITY }) { assert(simulation != null); assert(xMax >= xMin); assert(dxMax >= dxMin); }