Creates a GravitySimulation using the given arguments, which are, respectively: an acceleration that is to be applied continually over time; an initial position relative to an origin; the magnitude of the distance from that origin beyond which (in either direction) to consider the simulation to be "done", which must be positive; and an initial velocity.
The initial position and maximum distance are measured in arbitrary length units L from an arbitrary origin. The units will match those used for x.
The time unit T used for the arguments to x, dx, and isDone, combined with the aforementioned length unit, together determine the units that must be used for the velocity and acceleration arguments: L/T and L/T² respectively. The same units of velocity are used for the velocity obtained from dx.
Source
GravitySimulation( double acceleration, double distance, double endDistance, double velocity ) : _a = acceleration, _x = distance, _v = velocity, _end = endDistance { assert(acceleration != null); assert(distance != null); assert(velocity != null); assert(endDistance != null); assert(endDistance >= 0); }