A spring simulation.

Models a particle attached to a spring that follows Hooke's law.

Inheritance
Implemented by

Constructors

SpringSimulation(SpringDescription desc, double start, double end, double velocity)

Creates a spring simulation from the provided spring description, start distance, end distance, and initial velocity.

Properties

type SpringType

The kind of spring being simulated, for debugging purposes.

read-only
hashCode int

Get a hash code for this object.

read-only, inherited
runtimeType Type

A representation of the runtime type of the object.

read-only, inherited
tolerance Tolerance

How close to the actual end of the simulation a value at a particular time must be before isDone considers the simulation to be "done".

read / write, inherited

Operators

operator ==(other) bool

The equality operator.

inherited

Methods

dx(double time) double

The velocity of the object in the simulation at the given time.

isDone(double time) bool

Whether the simulation is "done" at the given time.

x(double time) double

The position of the object in the simulation at the given time.

noSuchMethod(Invocation invocation) → dynamic

Invoked when a non-existent method or property is accessed.

inherited
toString() String

Returns a string representation of this object.

inherited