Add all the children to the end of this render object's child list.
Source
void addAll(List<ChildType> children) {
if (children != null)
for (ChildType child in children)
add(child);
}
Add all the children to the end of this render object's child list.
void addAll(List<ChildType> children) {
if (children != null)
for (ChildType child in children)
add(child);
}