Add all the children to the end of this render object's child list.
Source
void addAll(List<ChildType> children) { if (children != null) for (ChildType child in children) add(child); }
Add all the children to the end of this render object's child list.
void addAll(List<ChildType> children) { if (children != null) for (ChildType child in children) add(child); }