Source
Vector3 get up {
double x = _m4storage[4];
double y = _m4storage[5];
double z = _m4storage[6];
return new Vector3(x, y, z);
}
Vector3 get up {
double x = _m4storage[4];
double y = _m4storage[5];
double z = _m4storage[6];
return new Vector3(x, y, z);
}