- override
Called by subclasses when they decide a render object is a child.
Only for use by subclasses when changing their child lists. Calling this in other cases will lead to an inconsistent tree and probably cause crashes.
Source
@override
void adoptChild(RenderObject child) {
// Make sure to call super first to setup the parent data
super.adoptChild(child);
final AutoLayoutParentData childParentData = child.parentData;
childParentData._addImplicitConstraints();
assert(child.parentData == childParentData);
}