1. override
void dropChild(RenderObject child)

Called by subclasses when they decide a render object is no longer a child.

Only for use by subclasses when changing their child lists. Calling this in other cases will lead to an inconsistent tree and probably cause crashes.

Source

@override
void dropChild(RenderObject child) {
  final AutoLayoutParentData childParentData = child.parentData;
  childParentData._removeImplicitConstraints();
  assert(child.parentData == childParentData);
  super.dropChild(child);
}