- override
Called by subclasses when they decide a render object is a child.
Only for use by subclasses when changing their child lists. Calling this in other cases will lead to an inconsistent tree and probably cause crashes.
Source
@override void adoptChild(RenderObject child) { assert(_debugCanPerformMutations); assert(child != null); setupParentData(child); super.adoptChild(child); markNeedsLayout(); markNeedsCompositingBitsUpdate(); }