void setupParentData(@checked RenderObject child)

Override to setup parent data correctly for your children.

You can call this function to set up the parent data for child before the child is added to the parent's child list.

Source

void setupParentData(@checked RenderObject child) {
  assert(_debugCanPerformMutations);
  if (child.parentData is! ParentData)
    child.parentData = new ParentData();
}