Called when the user presses on the render object for a long period of time.
Source
GestureLongPressCallback get onLongPress => _onLongPress;
Source
set onLongPress(GestureLongPressCallback value) { if (_onLongPress == value) return; bool wasSemanticBoundary = isSemanticBoundary; bool hadHandler = _onLongPress != null; _onLongPress = value; if ((value != null) != hadHandler) markNeedsSemanticsUpdate(onlyChanges: isSemanticBoundary == wasSemanticBoundary); }