Creates a render object that applies a mask generated by a Shader to its child.
The shaderCallback
and transferMode
arguments must not be null.
Source
RenderShaderMask({ ShaderCallback shaderCallback, TransferMode transferMode: TransferMode.modulate, RenderBox child }) : _shaderCallback = shaderCallback, _transferMode = transferMode, super(child) { assert(shaderCallback != null); assert(transferMode != null); }