Returns the list of RenderBox objects that are on the given row, in column order, starting with the first column.
This is a lazily-evaluated iterable.
Source
Iterable<RenderBox> row(int y) sync* { final int start = y * columns; final int end = (y + 1) * columns; for (int xy = start; xy < end; xy += 1) { RenderBox child = _children[xy]; if (child != null) yield child; } }