RenderTransform({Matrix4 transform, Offset origin, FractionalOffset alignment, bool transformHitTests: true, RenderBox child })

Creates a render object that transforms its child.

The transform argument must not be null.

Source

RenderTransform({
  Matrix4 transform,
  Offset origin,
  FractionalOffset alignment,
  this.transformHitTests: true,
  RenderBox child
}) : super(child) {
  assert(transform != null);
  assert(alignment == null || (alignment.dx != null && alignment.dy != null));
  this.transform = transform;
  this.alignment = alignment;
  this.origin = origin;
}