Creates a shader mask layer.
The shader, maskRect, and transferMode properties must be non-null before the compositing phase of the pipeline.
Source
ShaderMaskLayer({ this.shader, this.maskRect, this.transferMode });
Creates a shader mask layer.
The shader, maskRect, and transferMode properties must be non-null before the compositing phase of the pipeline.
ShaderMaskLayer({ this.shader, this.maskRect, this.transferMode });