- override
Override this method to upload this layer to the engine
The layerOffset is the accumulated offset of this layer's parent from the origin of the builder's coordinate system.
Source
@override
void addToScene(ui.SceneBuilder builder, Offset layerOffset) {
builder.pushShaderMask(shader, maskRect.shift(layerOffset), transferMode);
addChildrenToScene(builder, layerOffset);
builder.pop();
}