Adds a transient frame callback.
Frame callbacks are executed at the beginning of a frame (see handleBeginFrame).
These callbacks are executed in the order in which they have been added.
Callbacks registered with this method will not be called until a frame is requested. To register a callback and ensure that a frame is immediately scheduled, use scheduleFrameCallback.
If this is a one-off registration, ignore the rescheduling
argument.
If this is a callback that will be reregistered each time it fires, then
when you reregister the callback, set the rescheduling
argument to true.
This has no effect in release builds, but in debug builds, it ensures that
the stack trace that is stored for this callback is the original stack
trace for when the callback was first registered, rather than the stack
trace for when the callback is reregistered. This makes it easier to track
down the original reason that a particular callback was called. If
rescheduling
is true, the call must be in the context of a frame
callback.
Callbacks registered with this method can be canceled using cancelFrameCallbackWithId.
Source
int addFrameCallback(FrameCallback callback, { bool rescheduling: false }) { _nextFrameCallbackId += 1; _transientCallbacks[_nextFrameCallbackId] = new _FrameCallbackEntry(callback, rescheduling: rescheduling); return _nextFrameCallbackId; }