Specifies which of two children to show. See AnimatedCrossFade.

The child that is shown will fade in, while the other will fade out.

Constants

showFirst CrossFadeState

Show the first child (AnimatedCrossFade.firstChild) and hide the second (AnimatedCrossFade.secondChild]).

const CrossFadeState(0)
showSecond CrossFadeState

Show the second child (AnimatedCrossFade.secondChild) and hide the first (AnimatedCrossFade.firstChild).

const CrossFadeState(1)
values List<CrossFadeState>

A constant List of the values in this enum, in order of their declaration.

const List<CrossFadeState>

Properties

index int
read-only
hashCode int

Get a hash code for this object.

read-only, inherited
runtimeType Type

A representation of the runtime type of the object.

read-only, inherited

Operators

operator ==(other) bool

The equality operator.

inherited

Methods

noSuchMethod(Invocation invocation) → dynamic

Invoked when a non-existent method or property is accessed.

inherited
toString() String

Returns a string representation of this object.

inherited