Inheritance

Constructors

FormState()

Properties

config Form

The current configuration.

read-only, inherited
context BuildContext

The location in the tree where this widget builds.

read-only, inherited
hashCode int

Get a hash code for this object.

read-only, inherited
mounted bool

Whether this State object is currently in a tree.

read-only, inherited
runtimeType Type

A representation of the runtime type of the object.

read-only, inherited

Operators

operator ==(other) bool

The equality operator.

inherited

Methods

build(BuildContext context) Widget

Describes the part of the user interface represented by this widget.

reset() → void

Resets every FormField that is a descendant of this Form back to its initialState.

save() → void

Saves every FormField that is a descendant of this Form.

validate() bool

Validates every FormField that is a descendant of this Form, and returns true iff there are no errors.

deactivate() → void

Called when this object is removed from the tree.

inherited
debugFillDescription(List<String> description) → void

Add additional information to the given description for use by toString.

inherited
dependenciesChanged() → void

Called when a dependency of this State object changes.

inherited
didUpdateConfig(Form oldConfig) → void

Called whenever the configuration changes.

inherited
dispose() → void

Called when this object is removed from the tree permanently.

inherited
initState() → void

Called when this object is inserted into the tree.

inherited
noSuchMethod(Invocation invocation) → dynamic

Invoked when a non-existent method or property is accessed.

inherited
reassemble() → void

Called whenever the application is reassembled during debugging.

inherited
setState(VoidCallback fn) → void

Notify the framework that the internal state of this object has changed.

inherited
toString() String

Returns a string representation of this object.

inherited