A modal route that replaces the entire screen.
- Inheritance
- Object
- Route<T>
- OverlayRoute<T>
- TransitionRoute<T>
- ModalRoute<T>
- PageRoute
Constructors
- PageRoute({RouteSettings settings: const RouteSettings() })
-
Creates a modal route that replaces the entire screen.
Properties
- barrierDismissable → bool
-
read-only
- opaque → bool
-
read-only
- animation → Animation<double>
-
read-only, inherited
- barrierColor → Color
-
The color to use for the modal barrier. If this is null, the barrier will be transparent.
read-only, inherited - completed → Future<T>
-
This future completes only once the transition itself has finished, after the overlay entries have been removed from the navigator's overlay.
read-only, inherited - controller → AnimationController
-
The animation controller that the route uses to drive the transitions.
read-only, inherited - currentResult → T
-
When this route is popped (see
Navigator.pop
) if the result isn't specified or if it's null, this value will be used instead.read-only, inherited - debugLabel → String
-
A short description of this route useful for debugging.
read-only, inherited - finishedWhenPopped → bool
-
read-only, inherited
- focusKey → GlobalKey
-
read-only, inherited
- forwardAnimation → Animation<double>
-
read-only, inherited
- hashCode → int
-
Get a hash code for this object.
read-only, inherited - isActive → bool
-
Whether this route is on the navigator.
read-only, inherited - isCurrent → bool
-
Whether this route is the top-most route on the navigator.
read-only, inherited - maintainState → bool
-
Whether the route should remain in memory when it is inactive. If this is true, then the route is maintained, so that any futures it is holding from the next route will properly resolve when the next route pops. If this is not necessary, this can be set to false to allow the framework to entirely discard the route's widget hierarchy when it is not visible.
read-only, inherited -
The navigator that the route is in, if any.
read-only, inherited - offstage → bool
-
Whether this route is currently offstage.
read / write, inherited - overlayEntries → List<OverlayEntry>
-
The entries this route has placed in the overlay.
read-only, inherited - popped → Future<T>
-
A future that completes when this route is popped off the navigator.
read-only, inherited - runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited - settings → RouteSettings
-
The settings for this route.
read-only, inherited - subtreeContext → BuildContext
-
The build context for the subtree containing the primary content of this route.
read-only, inherited - transitionDuration → Duration
-
The duration the transition lasts.
read-only, inherited - willHandlePopInternally → bool
-
read-only, inherited
Operators
-
operator ==(
other) → bool -
The equality operator.
inherited
Methods
-
canTransitionFrom(
TransitionRoute nextRoute) → bool -
Whether this route can perform a transition from the given route.
-
canTransitionTo(
TransitionRoute nextRoute) → bool -
Whether this route can perform a transition to the given route.
-
createAnimationController(
) → AnimationController -
Called to create the animation controller that will drive the transitions to this route from the previous one, and back to the previous route from this one.
-
insertHeroOverlayEntry(
OverlayEntry entry, Object tag, OverlayState overlay) → void -
Subclasses can override this method to customize how heroes are inserted.
-
addLocalHistoryEntry(
LocalHistoryEntry entry) → void -
Adds a local history entry to this route.
inherited -
buildPage(
BuildContext context, Animation<double> animation, Animation<double> forwardAnimation) → Widget -
Override this method to build the primary content of this route.
inherited -
buildTransitions(
BuildContext context, Animation<double> animation, Animation<double> forwardAnimation, Widget child) → Widget -
Override this method to wrap the route in a number of transition widgets.
inherited -
createAnimation(
) → Animation<double> -
Called to create the animation that exposes the current progress of the transition controlled by the animation controller created by
createAnimationController()
.inherited -
createOverlayEntries(
) → Iterable<OverlayEntry> -
Subclasses should override this getter to return the builders for the overlay.
inherited -
didChangeNext(
Route nextRoute) → void -
This route's next route has changed to the given new route. This is called on a route whenever the next route changes for any reason, except for cases when didPopNext() would be called, so long as it is in the history. nextRoute will be null if there's no next route.
inherited -
didPop(
T result) → bool -
A request was made to pop this route. If the route can handle it internally (e.g. because it has its own stack of internal state) then return false, otherwise return true. Returning false will prevent the default behavior of NavigatorState.pop().
inherited -
didPopNext(
Route nextRoute) → void -
The given route, which came after this one, has been popped off the navigator.
inherited -
didPush(
) → void -
Called after install() when the route is pushed onto the navigator.
inherited -
didReplace(
Route oldRoute) → void -
Called after install() when the route replaced another in the navigator.
inherited -
dispose(
) → void -
The route should remove its overlays and free any other resources.
inherited -
finished(
) → void -
Clears out the overlay entries.
inherited -
install(
OverlayEntry insertionPoint) → void -
Called when the route is inserted into the navigator.
inherited -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited -
removeLocalHistoryEntry(
LocalHistoryEntry entry) → void -
Remove a local history entry from this route.
inherited -
setState(
VoidCallback fn) → void -
Whenever you need to change internal state for a ModalRoute object, make the change in a function that you pass to setState(), as in:
inherited -
startPopGesture(
→ NavigationGestureController ) -
If the route's transition can be popped via a user gesture (e.g. the iOS back gesture), this should return a controller object that can be used to control the transition animation's progress. Otherwise, it should return null.
inherited -
toString(
) → String -
Returns a string representation of this object.
inherited