Displays performance statistics.
The overlay show two time series. The first shows how much time was required on this thread to produce each frame. The second shows how much time was required on the GPU thread to produce each frame. Ideally, both these values would be less than the total frame budget for the hardware on which the app is running. For example, if the hardware has a screen that updates at 60 Hz, each thread should ideally spend less than 16ms producing each frame. This ideal condition is indicated by a green vertical line for each thread. Otherwise, the performance overlay shows a red vertical line.
The simplest way to show the performance overlay is to set
MaterialApp.showPerformanceOverlay
or showPerformanceOverlay
to true
.
- Inheritance
- Object
- Widget
- RenderObjectWidget
- LeafRenderObjectWidget
- PerformanceOverlay
Constructors
- PerformanceOverlay({Key key, int optionsMask: 0, int rasterizerThreshold: 0, bool checkerboardRasterCacheImages: false })
-
Create a performance overlay that only displays specific statistics. The mask is created by shifting 1 by the index of the specific
StatisticOption
to enable. - PerformanceOverlay.allEnabled({Key key, int rasterizerThreshold: 0, bool checkerboardRasterCacheImages: false })
-
Create a performance overlay that displays all available statistics
Properties
- checkerboardRasterCacheImages → bool
-
Whether the raster cache should checkerboard cached entries.
read-only - optionsMask → int
-
The mask is created by shifting 1 by the index of the specific PerformanceOverlayOption to enable.
read-only - rasterizerThreshold → int
-
The rasterizer threshold is an integer specifying the number of frame intervals that the rasterizer must miss before it decides that the frame is suitable for capturing an SkPicture trace for further analysis.
read-only - hashCode → int
-
Get a hash code for this object.
read-only, inherited - key → Key
-
Controls how one widget replaces another widget in the tree.
read-only, inherited - runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Operators
-
operator ==(
other) → bool -
The equality operator.
inherited
Methods
-
createRenderObject(
BuildContext context) → RenderPerformanceOverlay -
Creates an instance of the
RenderObject
class that thisRenderObjectWidget
represents, using the configuration described by thisRenderObjectWidget
. -
updateRenderObject(
BuildContext context, RenderPerformanceOverlay renderObject) → void -
Copies the configuration described by this
RenderObjectWidget
to the givenRenderObject
, which will be of the same type as returned by this object'screateRenderObject
. -
createElement(
) → LeafRenderObjectElement -
RenderObjectWidgets always inflate to a
RenderObjectElement
subclass.inherited -
debugFillDescription(
List<String> description) → void -
Add additional information to the given description for use by toString.
inherited -
didUnmountRenderObject(
RenderObject renderObject) → void -
A render object previously associated with this widget has been removed from the tree. The given RenderObject will be of the same type as returned by this object's createRenderObject.
inherited -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited -
toString(
) → String -
Returns a string representation of this object.
inherited -
toStringShort(
) → String -
A short, textual description of this widget.
inherited