- override
Remove renderObject
from the render tree.
The default implementation of this function simply calls
detachRenderObject
recursively on its child. The
RenderObjectElement.detachRenderObject
override does the actual work of
removing renderObject
from the render tree.
This is called by deactivateChild
.
Source
@override void detachRenderObject() { if (_ancestorRenderObjectElement != null) { _ancestorRenderObjectElement.removeChildRenderObject(renderObject); _ancestorRenderObjectElement = null; } _slot = null; }