- override
Insert the given child into renderObject
at the given slot.
The semantics of slot
are determined by this element. For example, if
this element has a single child, the slot should always be null. If this
element has a list of children, the previous sibling is a convenient value
for the slot.
Source
@override void insertChildRenderObject(RenderObject child, dynamic slot) { assert(slot == _rootChildSlot); renderObject.child = child; }