- override
Transition from the "inactive" to the "defunct" lifecycle state.
Called when the framework determines that an inactive element will never
be reactivated. At the end of each animation frame, the framework calls
unmount
on any remaining inactive elements, preventing inactive elements
from remaining inactive for longer than a single animation frame.
After this function is called, the element will not be incorporated into the tree again.
See the lifecycle documentation for Element
for additional information.
Source
@override void unmount() { super.unmount(); _state.dispose(); assert(() { if (_state._debugLifecycleState == _StateLifecycle.defunct) return true; throw new FlutterError( '${_state.runtimeType}.dispose failed to call super.dispose.\n' 'dispose() implementations must always call their superclass dispose() method, to ensure ' 'that all the resources used by the widget are fully released.' ); }); _state._element = null; _state = null; }