An object that manages a pair of text selection handles.
The selection handles are displayed in the Overlay that most closely encloses the given BuildContext.
- Implements
-
- TextSelectionDelegate
Constructors
- TextSelectionOverlay({InputValue input, @required BuildContext context, Widget debugRequiredFor, RenderEditable renderObject, TextSelectionOverlayChanged onSelectionOverlayChanged, TextSelectionControls selectionControls })
-
Creates an object that manages overly entries for selection handles.
Properties
- context → BuildContext
-
The context in which the selection handles should appear.
read-only - debugRequiredFor → Widget
-
Debugging information for explaining why the Overlay is required.
read-only - inputValue → InputValue
-
read / write
- onSelectionOverlayChanged → TextSelectionOverlayChanged
-
Called when the the selection changes.
read-only - renderObject → RenderEditable
-
The editable line in which the selected text is being displayed.
read-only - selectionControls → TextSelectionControls
-
Builds text selection handles and toolbar.
read-only - hashCode → int
-
Get a hash code for this object.
read-only, inherited - runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Operators
-
operator ==(
other) → bool -
The equality operator.
inherited
Methods
-
dispose(
) → void -
Final cleanup.
-
hide(
) → void -
Hides the overlay.
-
hideToolbar(
) → void -
Hides the text selection toolbar.
-
showHandles(
) → void -
Shows the handles by inserting them into the context's overlay.
-
showToolbar(
) → void -
Shows the toolbar by inserting it into the context's overlay.
-
update(
InputValue newInput) → void -
Updates the overlay after the
selection
has changed. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited -
toString(
) → String -
Returns a string representation of this object.
inherited