The status of an animation

Constants

completed → AnimationStatus

The animation is stopped at the end

const AnimationStatus(3)
dismissed → AnimationStatus

The animation is stopped at the beginning

const AnimationStatus(0)
forward → AnimationStatus

The animation is running from beginning to end

const AnimationStatus(1)
reverse → AnimationStatus

The animation is running backwards, from end to beginning

const AnimationStatus(2)
values → List<AnimationStatus>

A constant List of the values in this enum, in order of their declaration.

const List<AnimationStatus>

Properties

index → int
read-only
hashCode → int

Get a hash code for this object.

read-only, inherited
runtimeType → Type

A representation of the runtime type of the object.

read-only, inherited

Operators

operator ==(other) → bool

The equality operator.

inherited

Methods

noSuchMethod(Invocation invocation) → dynamic

Invoked when a non-existent method or property is accessed.

inherited
toString() → String

Returns a string representation of this object.

inherited