Returns the given transform
matrix as Offset, if the matrix is nothing
but a 2D translation.
Otherwise, returns null.
Source
static Offset getAsTranslation(Matrix4 transform) { assert(transform != null); Float64List values = transform.storage; // Values are stored in column-major order. if (values[0] == 1.0 && // col 1 values[1] == 0.0 && values[2] == 0.0 && values[3] == 0.0 && values[4] == 0.0 && // col 2 values[5] == 1.0 && values[6] == 0.0 && values[7] == 0.0 && values[8] == 0.0 && // col 3 values[9] == 0.0 && values[10] == 1.0 && values[11] == 0.0 && values[14] == 0.0 && // bottom of col 4 (values 12 and 13 are the x and y offsets) values[15] == 1.0) { return new Offset(values[12], values[13]); } return null; }