Rotation of radians_
around Y.
Source
factory Matrix4.rotationY(double radians) => new Matrix4.zero() .._m4storage[15] = 1.0 ..setRotationY(radians);
Rotation of radians_
around Y.
factory Matrix4.rotationY(double radians) => new Matrix4.zero() .._m4storage[15] = 1.0 ..setRotationY(radians);