Sets the upper 3x3 to a rotation of radians
around X
Source
void setRotationX(double radians) { double c = Math.cos(radians); double s = Math.sin(radians); _m4storage[0] = 1.0; _m4storage[1] = 0.0; _m4storage[2] = 0.0; _m4storage[4] = 0.0; _m4storage[5] = c; _m4storage[6] = s; _m4storage[8] = 0.0; _m4storage[9] = -s; _m4storage[10] = c; _m4storage[3] = 0.0; _m4storage[7] = 0.0; _m4storage[11] = 0.0; }