Source
Vector3 get up { double x = _m4storage[4]; double y = _m4storage[5]; double z = _m4storage[6]; return new Vector3(x, y, z); }
Vector3 get up { double x = _m4storage[4]; double y = _m4storage[5]; double z = _m4storage[6]; return new Vector3(x, y, z); }