Vertical alignment options for cells in RenderTable objects.

This is specified using TableCellParentData objects on the RenderObject.parentData of the children of the RenderTable.

Constants

baseline → TableCellVerticalAlignment

Cells with this alignment are aligned such that they all share the same baseline. Cells with no baseline are top-aligned instead. The baseline used is specified by RenderTable.baseline. It is not valid to use the baseline value if RenderTable.baseline is not specified.

This vertial alignment is relatively expensive because it causes the table to compute the baseline for each cell in the row.

const TableCellVerticalAlignment(3)
bottom → TableCellVerticalAlignment

Cells with this alignment are placed with their bottom at the bottom of the row.

const TableCellVerticalAlignment(2)
fill → TableCellVerticalAlignment

Cells with this alignment are sized to be as tall as the row, then made to fit the row. If all the cells have this alignment, then the row will have zero height.

const TableCellVerticalAlignment(4)
middle → TableCellVerticalAlignment

Cells with this alignment are vertically centered in the row.

const TableCellVerticalAlignment(1)
top → TableCellVerticalAlignment

Cells with this alignment are placed with their top at the top of the row.

const TableCellVerticalAlignment(0)
values → List<TableCellVerticalAlignment>

A constant List of the values in this enum, in order of their declaration.

const List<TableCellVerticalAlignment>

Properties

index → int
read-only
hashCode → int

Get a hash code for this object.

read-only, inherited
runtimeType → Type

A representation of the runtime type of the object.

read-only, inherited

Operators

operator ==(other) → bool

The equality operator.

inherited

Methods

noSuchMethod(Invocation invocation) → dynamic

Invoked when a non-existent method or property is accessed.

inherited
toString() → String

Returns a string representation of this object.

inherited