- override
Remove renderObject from the render tree.
The default implementation of this function simply calls
detachRenderObject recursively on its child. The
RenderObjectElement.detachRenderObject override does the actual work of
removing renderObject from the render tree.
This is called by deactivateChild.
Source
@override
void detachRenderObject() {
if (_ancestorRenderObjectElement != null) {
_ancestorRenderObjectElement.removeChildRenderObject(renderObject);
_ancestorRenderObjectElement = null;
}
_slot = null;
}